Area Racing Manager – Bob Rose, Shenandoah Region

TRS Finale at Road Atlanta

2023 Team Racing SeriesUpdate

September 24th – Time acceleration for Race 6 at Road Atlanta has changed from 4x to 2x. The start time remains the same as listed below.


The 2023 Team Racing Series offers a competitive team endurance racing series featuring Porsche GT platforms competing on iconic endurance tracks from around the globe. To be successful, teams must focus on safe and effective real-world endurance racing strategies – driving cleanly and preserving their equipment.

Schedule / Results

January 29th Daytona (Road Course)
Race Results
Series Results
Race LPP
Series LPP

February 19th Mt. Panorama
Race Results
Series Results
Race LPP
Series LPP

April 16th Nürburgring Gesamstrecke (24h layout)
Race Results
Series Results
Race LPP
Series LPP

July 30th Circuit De Spa Francorchamps (Endurance)
Race Results
Series Results
Race LPP
Series LPP

September 17th Fuji Speedway (No Chicanes)
Race Results
Series Results
Race LPP
Series LPP

October 15th Road Atlanta (Full Course)
Race Results
Series Results
Race LPP
Series LPP

Event Times

  • Practice – 12 PM Eastern / 9 AM Pacific
  • Qualifying – 12:15 PM Eastern / 9:15 AM Pacific
  • Race – 12:30 PM Eastern / 9:30 AM Pacific
  • Streams start at 12:30 PM Eastern / 9:30 AM Pacific

Championship Series Summary

The 2023 Team Racing Championship series will feature 6 points scoring events. Every event will count towards your team’s final points total (no drop race). The event length will be 3, 4, or 6 hours. We will use the Porsche 911 GT3 R (GT3 class) and the Porsche 718 GT Cayman (GT4 class). Teams may choose which car they want to run for the season. Setups will be OPEN. Fast repairs will NOT be available at any of the 6 championship events (we are simulating endurance racing – please drive accordingly).

Team Registration Information

The minimum team size is only 2 drivers. You can have more, and you can add/remove drivers during the season, but there are some simple rules to prevent driver “hopping”. Driver classification is Pro/AM – if you have a PCA Sim Racing Pro Class driver on your team then you’ll race in the Pro/AM class, if you don’t have a PCA Sim Racing Pro Class driver on your team, then you’ll race in the AM class. iRacing Fair Share rules are in effect at all events.

To register your team, go to the “2023 Team Racing” Discord category, then to the “2023-registration” channel. Add the following team information to the 2023 Registration channel.

2023 Team Racing Series Rules

1.0  Series Structure

1.1. The Championship Events are governed by PCA Sim Racing Competition Rules with limited TRS exceptions (as needed, to support team formation and driver movement), points awarded per championship table, and teams must declare car/class and register all members prior to events.

1.2. The Operation Motorsport Le Mans Special Event is governed by PCA Sim Racing Competition Rules and the TRS addendums presented on this page.

2.0 Team & Driver Registration

2.1. All teams must comprise a minimum of 2 drivers. There is no limit on the maximum number of drivers; however, teams should be aware the iRacing Fair Share Rules will be in force at ALL Championship events.

2.2. Teams must nominate ONE Team Manager with the registration of each team. The Team Manager will be the point of contact for all business with the team and is responsible for communicating with the League, as needed.

2.3. Team Managers are allowed to manage more than one team; however, they may only drive for ONE team.

2.4. Teams must declare their driver lineup and selected car class prior to entering their first Championship event.

2.5. ALL driver changes must be declared prior to the event at which the change will be effective.

2.6. Drivers may be added to a team during the season; however, the new driver must NOT have scored points for another team running in the same car class and driver classification combination during the season.

2.7. Drivers may not be a member of more than one team at any time. In order to move to a new team, the driver must first be removed from the previous team.

2.7.1   Once a driver is removed from a team, they may not rejoin it during the same series.

2.8. Teams with AT LEAST ONE Pro driver will be classified in the Pro/Am category.

2.9. Teams with NO Pro drivers will be classified in the Am category.

2.10. Special Events have NO restrictions on team formation. All drivers are eligible to compete with ANY team in ANY car.

2.11. Special Events MAY be run by solo drivers.

3.0 Championship Events & Venues

3.1. Server Settings:

  • Race Date: Actual Day
  • Weather: Generated / Dynamic Sky
  • Track State: Generated
  • Marbles: Carry Over
  • Start: Rolling / Short Formation Lap
  • All events will be set to the actual date
  • Dynamic weather and dynamic sky in the iRacing session
  • Setup: Open

3.2. Session servers will open at 12 PM Eastern / 9 AM Pacific for all Championship Events.

Race Date Venue / Track Layout Event Length / In-Sim Start Incident Limit
6 October 15 Road Atlanta – Full Course 4 hours at 2x acceleration – Race Start 12:10 PM First at 24 / 6 / DQ at 36

4.0 Special Event & Venue

The 2023 Virtual Race for Heroes is a non-point charity event that has no impact on the 2023 Team Racing Championship Series.

5. Car & Class Definition

5.1. Teams may elect to compete in any car; however, teams may NOT score points in more than one car during the season (i.e. once a team competes in GT4, that team is not eligible to transfer in whole to the GT3 championship).

5.2. Teams must declare their car/class prior to the first event the team competes in.

5.3. Additional cars may be made available for the Special Events races; teams/drivers may choose to compete in any car that is made available for the Special Events without impacting their car choice for the Championship Events.

5.4. Class Definitions

Category Car Driver Requirement
GT3-Pro/Am Porsche GT3 R Pro + Any (can be 2+ Pro)
GT3-Am Porsche GT3 R Any non-Pro driver
GT4-Pro/Am Porsche 718 GT Cayman Pro + Any (can be 2+ Pro)
GT4-Am Porsche 718 GT Cayman Any non-Pro driver

6.0 Championship Points

6.1. Championship Series events scoring is based upon the FIA / WEC Points System with minor modifications and as defined in the table below.

6.2. Points scored vary by race length per the table below.

6.3. Additional bonus point incentives for pole position and 0X.

6.4. There are no drop races. All races will count towards the final championship standing.

6.5. All points scored are done so by the team, meaning drivers may be substituted according to the rules in Section 2 and all points accumulated by all drivers remain with the team.

6.6. Special Event races are non-point events and will be run for the benefit of the primary sponsor.

3 Hour Events (2) 4 Hour Events (2) 6 Hour Events (2)
1 23 1 31 1 46
2 18 2 24 2 36
3 15 3 20 3 30
4 12 4 16 4 24
5 10 5 13 5 20
6 8 6 10 6 16
7 6 7 7 7 12
8 4 8 5 8 8
9 2 9 3 9 4
10 1 10 1 10 2
3 Hour Bonuses 4 Hour Bonuses 6 Hour Bonuses
Pole +1 Pole +1 Pole +1
0x +1 0x +2 0x +4

7.0 Championship Event Structure

7.1. All Championship Event sessions will be set to the actual date and dynamic sky and weather.

7.2. Track state will be randomly generated and will carry over throughout the session for all Championship Events.

7.3. Car setups are open for all Championship Events.

7.4. Starts will be rolling with a short formation lap for all Championship Events.

7.5. All Championship Events will adhere to the following session format:

7.6. Any driver may qualify the car for an event.

7.7. Any driver may start the car for the feature race of an event.

7.8. iRacing Fair Share Rules will be in effect for all events, with no exceptions.

*Please be sure to closely manage team and driver registrations for each event. It is the responsibility of each team to ensure race day registrations are accurate, as Race Control has NO ability to assist with inaccurate registrations within a session.

7.9. Incident points are limited during each event as specified in the Event Venues & Schedule tables. Penalties for exceeding the specified incident limit are applied, as follows:

First incident limit = black flag / drive through

Each additional incident limit = black flag / drive through

Maximum incident limit = disqualification

7.10. Penalties and/or incident points applied by the iRacing AI are final.

7.11. Race Control will review incidents involving any car contact and will reserve the right to assign blame and issue additional in-race penalties and/or LPP at their sole discretion.

7.12. All decisions and penalties assigned during an event are final. There will be no post-race review of penalties (no IRRs).

7.13. TRS has discussed the concern of opening lap incidents with the SC and, as a result, we have decided to implement a new rule for the 2023 Team Racing Series.

7.14. The “TRS Ten Minute Rule”

7.15. Applies to incidents caused at any point during the first TEN (10) minutes of every race.

7.16. Level 1: Incident = drive through

7.17. Level 2: Incident with negligence = 1 minute stop & hold

7.18. Level 3: Incident with egregious = 5 minutes stop & hold

7.19. LPP points are still assigned for each incident per current Competition Rules (Section 6).

7.20. This new rule has no impact on the overarching PCA Sim Racing Competition Rules, nor does it change any process with the identification and assessment of an incident. The rule simply provides two additional levels of severity for the penalties that can be assigned to drivers that are found to be at fault for incidents that occur within the first ten minutes of racing.

7.21. With no fast repairs available in the 2023 TRS, starting drivers need to be vigilant and use great care on the opening laps until cars have some room for errors. The TRS Ten Minute Rule is intended to provide instant and considerable consequences for drivers that negatively impact the race of other teams within the opening stage.

8.0 General Rules and Conduct

8.1. The Team Racing Series will adhere to all current PCA Sim Racing Competition Rules.

8.2. The PCA Sim Racing License Penalty Points system (LPP) as defined in Section 6 of the PCA Sim Racing Competition Rules will be enforced throughout ALL 2023 Team Racing Series events, including Special Events (expectations of driver conduct are not diminished during non-points events).

8.3. License Penalty Points accumulated during Team Racing Events will be assigned to the driver of the car at the time of the incident.

8.4. LPP accumulates individually for each driver and any penalties incurred due to LPP infractions will be assigned to the driver. (i.e. If a driver accumulates LPP to earn a one-race suspension, the DRIVER may not participate in the following event; however, participation of the TEAM is unaffected.)

Legacy excerpt for the remainder of the 2023 Team Racing Series


Any violation of the iRacing Official Sporting Code or PCA Sim Racing Competition Rules during a race will result in Race Control issuing a drive-through penalty.

Repeated or flagrant violations of the iRacing Official Sporting Code or PCA Sim Racing Competition Rules will result in Race Control, at its sole discretion, issuing a “Disqualification” penalty for the race.

Incident Definition

An incident is defined as at least two cars making contact with one of them being turned, spun, or damaged.

Penalty License

Each driver is provided with a penalty license with zero points at the beginning of a Series. The license can hold up to 10 license penalty points for Pro, Club, and Sport classes and up to 12 for Challenge Class.

License Penalty Points (LPP)

If an in-race penalty is awarded, then the following table is used to determine the license penalty points, all points are cumulative.

Racing Incident LPP
Driving causing an incident 1 LPP
Any other violation of the iRacing Official Sporting Code or PCA Sim Racing Competition Rules 3 LPP
Disqualification 4 LPP